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AI Insights · Timothy · April 2022

Top 5 City Building Games in Europe Q1 2022: Unified Platform Performance

Discover the performance trends of the top 5 city building games in Europe for Q1 2022, including key metrics on downloads, revenue, and active users.

Top 5 City Building Games in Europe Q1 2022: Unified Platform Performance

Throughout the first quarter of 2022, the top 5 city building games on a unified platform in Europe demonstrated significant performance metrics. Below, we break down the weekly trends for each game, highlighting downloads, revenue, and active users.

SimCity BuildIt saw a dynamic quarter with weekly revenue peaking at approximately $222K at the end of December before fluctuating and settling around $166K by the end of March. Downloads for the app showed a notable increase in early March, reaching nearly 99K. Active users peaked at 847K mid-March, maintaining a solid user base throughout the quarter.

Merge County from Microfun Limited experienced a consistent rise in weekly revenue, starting at around $88K at the end of December and climbing to approximately $205K by the end of March. Downloads peaked mid-quarter at about 70.8K, while active users grew steadily, reaching about 155K by the quarter's end.

The Simpsons™: Tapped Out also from Electronic Arts, displayed varied revenue trends, reaching a high of approximately $108K at the end of December and fluctuating to end March at around $93.6K. Downloads saw a decline over the quarter, starting at 52.7K and dropping to 32.5K. Active users remained relatively stable, with a slight dip from around 675K to 627K.

Global City: Building Games by MY.GAMES B.V. showed an initial increase in revenue, peaking at about $75.3K mid-February before tapering off to approximately $54.7K by the end of March. Downloads peaked early in the quarter at over 103K and then declined to around 57.2K by the quarter's end. Active users saw a high of about 151.6K at the end of January before decreasing to 113K by late March.

Land of Empires: Immortal from Nuverse, released in mid-January, showed impressive growth with weekly revenue starting at about $11.4K and rising to approximately $73.2K by the end of March. Downloads peaked in late January at 29.4K, and active users grew from around 5.5K at the end of December to about 29.2K by late March.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022